Mixed Juice cover

Cooking game

Mixed Juice

Pick fruit, work the counter tools and blend your own juice combinations with no timer or queue.

Difficulty
Easy
Compatibility
See device support below

Game overview

Mixed Juice is a hands-on juice bar where every drink is built by your own sequence of taps and drags. You pick fruit, work it through the tools on the counter, and blend combinations into flavours that range from sensible to strange. There is no timer and no order queue, which makes it an experimenting game rather than a service one: the reward is finding the mix you like and watching the drink come together in the glass.

This title is best suited to a calm, experimental kitchen activity.

How to play Mixed Juice

  1. Choose the fruit you want to work with
  2. Use the counter tools to cut and prepare it
  3. Blend your selection into a juice
  4. Finish the glass and start a new combination

Controls

  • Tap / left mouse button: Select fruit and tools
  • Drag: Cut, pour and combine ingredients

Objectives and failure conditions

Objectives

  • Prepare complete juices from raw fruit
  • Try different flavour combinations
  • Finish each drink to your own taste

The run ends or fails when

  • Nothing is lost by a poor combination, since you can start another glass

Gameplay mechanics

  • Tool-based fruit preparation
  • Free-form flavour mixing
  • Open play with no timer

Device compatibility

Desktop browsers

Mouse or trackpad: Mixed Juice loads straight into the page on desktop Chrome, Edge, Firefox and Safari with no download or plugin. Controls used: Tap / left mouse button, Drag.

Phones and tablets

Touch controls: Mixed Juice is driven by pointer input, which maps to tap and drag on a touch screen.

Tips for Mixed Juice

  • Prepare all the fruit before blending, so the mix goes in together
  • Try two fruits at a time before attempting a complicated blend
  • Work through the tools in order, since each one changes what the next can do

What worked well and what did not

Pros

  • Relaxed, tactile preparation
  • No pressure of any kind

Cons

  • No goals to work toward
  • Limited replay value once the combinations are explored

Player comments

No published comments yet.